Today
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Thanks. Let me know if you find a bug, I'll update the files. I just tested duplicating the Main Reaction…View comment
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Yes you are right. Once I changed it to a specific mode it's working as expected. Super dope! Cheers Glenn…View comment
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I think the problem will be that MAIN is in global mode. Solution is to use a non-global, non-shift mode…View comment
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I think the problem will be that MAIN is in global mode. Solution is to use a non-global, non-shift mode…View comment
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I think the problem will be that MAIN is in global mode. Solution is to use a non-global, non-shift mode…View comment
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You're welcome. EDIT > I count last night and I have 83 mapping đ (but a lot of block juste…View comment
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You're welcome. EDIT > I count last night and I have 83 mapping đ (but a lot of block juste…View comment
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OK I see. I changed the buttons to: buttons = { 1 : self.c_instance.midi_cc_ch_0_val_61, 2 : self.c_instance.midi_cc_ch_0_val_62, 3 : self.c_instance.midi_cc_ch_0_val_63,…View comment
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Hey Rouz, could it be that you didnât change Listeners in the âShift reactionâ? You need to change the Listeners…View comment
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Ah, i also see you doubled the button objects in that dictionary, but it isnât necessary. Put each object in…View comment
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Hey Rouz, could it be that you didnât change Listeners in the âShift reactionâ? You need to change the Listeners…View comment
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Same here. I have 3 controllers, one with lots of mappings (launch contrl XL) , and two smaller controllers. the…View comment
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Same here. I have 3 controllers, one with lots of mappings (launch contrl XL) , and two smaller controllers. the…View comment
Dec
Rouz Posted new comment
Hi Glenn, sorry had some busy days. Great, that you managed to code another version. Thanks for sharing đ I…View comment
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You're welcome. EDIT > I count last night and I have 83 mapping đ (but a lot of block juste…View comment
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Same for me here, some things changed too, like setting a cue point always happens at the current playing position…View comment
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