Cannot get all RGB lights to return back to MODE 1 on Midi Fighter 64
From a UI point of view, I rely on the RGB lights to signify new functionality when triggering from one mode to another. For example, I want the RGB lights on my DJTT Midi Fighter 64 to display certain RGB lights when in Mode 1, and then I want a different set of RGB lights to display when entering mode 2. Of course, the RGB lights that correspond with MODE 2 should turn off when I return back to Mode 1. However, it appears that some of the RGB lights from MODE 2 still remain ON like “ghost” RGB lights from the previous Mode instead of turning OFF to signify that I’m now currently back in Mode 1.
I cannot figure out what’s causing the residual “ghosting” effect in some of the RGB lights from the previous mode when returning back to Mode 1. A picture tells a thousand words, so I attached 3 photos to show what I am trying to describe. I also attached my Ableton log.txt file and JSON file for the script. Can John or anyone else please weigh in on this one for me, because I feel like I’ve tried everything and I just don’t know what I’m doing here. This worked perfectly in the original Remotify web app when I originally created this script.
Export buttons are next to each controller. See attached Image
The reason why Stevan is likely seeing empty boxes is because he doesn’t have the Controller file you used for your Script. It needs to be selected inside his version for all of the control selections to show up.
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