led feedback states question

0

Hello, i have set up a pad on my controller to:

When clip is not playing – fire clip.

When clip is playing and in loop – turn loop off (but keep playing).

When clip is playing and not looping – stop clip.

This works flawless, but I’m struggling with LED feedback, it is supposed to be:

-when selected clip_slot is empty set pad 1’s velocity value at 126 (white)

-when selected clip_slot has clip & is not playing set pad 1’s velocity value at 100 (yellow)

-when selected clip_slot is triggered set pad 1’s velocity value at 112 (pink)

-when selected clip_slot is playing and not looping set pad 1’s velocity value at 104 (green)

-when selected clip-slot is playing and is looping set pad 1’s velocity value at 107 (blue)

So there are 5 states, with at least 4 conditions: Clipslot has clip, Clipslot is triggered, Clip is playing, Clip is Looping.

Is it, in general, better to make one big reaction covering all possibilities, or is it better to split up in several smaller ones, but how to set up the order.

Im tried several ways, and am getting it every time almost right…

And one other question: how do i add 1 to a modifier?

JohnC Answered question
Attached Files:
0

It comes down to taste.
I personally like to split Reactions up when the begin to get complex (say more than a few Action blocks).

Here’s a knowledge base article which explains how to get/set/increase/decrease modifier values.
https://community.remotify.io/knowledge/get-and-set-values-to-modifiers/

JohnC Answered question