moving loop like scrub
hi, is there a way to move the loop like for the scrub instead of setting the loop start to a point in the timeline?
Just a wild guess here, but could it have something to do with quantization? Try setting it on ‘none’?
I created a solution for this a while back – reminder to self, this really needs to be added as a script in the import section of CSS.
Scrub from current position in the arrangement timeline (insert boom emoji here 🙂 ):
https://remotify.io/community/question/song-position-control-scrub-arran…
edit: I see now that this doesn’t actually answer your question (insert hand slapping face emoji)
What 2 values can you only map with loop length?
There’s no specific loop end action but you should be able to set the loop length to whatever you need.
You would need 2 Action blocks, 1 for when you turn the encoder left & another for when turned right.
In each action block, add a condition to check the velocity value of the encoder.
First Action block should check that the velocity is 1 (so turning left) and in action block 2, check for velocity 127.
In the action section for each…
select ‘live object model > song > set loop length
In the ‘Beats’ option, you want to add/minus a value to the current loop length.
This can be done like so (make sure to select ‘custom code’ for the beats option so you can enter code) :
self.song().loop_length + 4.0
self.song().loop_length – 4.0
The fist line of code above gets the current loop length and adds 1 bar to it (4.0) and the second does the same but minuses 1 bar,
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