How to arm selected track?
You would need to add a Reaction which does the following: Listener: when MIDI controller > “Button x was pressed” Action: Live Object Model > Track > Set Arm … and in the path menu choose “selected track”
You would need to add a Reaction which does the following: Listener: when MIDI controller > “Button x was pressed” Action: Live Object Model > Track > Set Arm … and in the path menu choose “selected track”
Just excluding return tracks and master track from the session box would also work I suppose? Can’t seem to figure that out either..
Awesome work on the Documentation and Controller Template. I tried importing the script file but there are no mappings inside as other have mentioned. If you’re sure the file contains all of the mappings, try changing the filename to something slightly different and uploading it again here.
I’mm not aware of any other reports of this happening in recent times. In the Script Editor, maybe try selecting all of the Mappings (and Modes), export them to a file then import that file back into CSS and try using that in future.
Hey Chris, thanks for your work! I found this thread and I’m having a similar issue. Could you please share the corrected script again, since the Google Drive link no longer works? I’d really appreciate it, thank you!
This Works Great unless you have some of your tracks Grouped and those Groups are Collapsed. If you select any Tracks with a Track number Higher than the collapsed Group, the session box jumps by the number of Tracks in the Group. So when theres 2 Tracks grouped, i can select the group and everything […]
We are working on a way to loop through clipslots/session box clipslots. At present it’s not really possible from the loop section of a Reaction. You can loop through all clipslots in a relative track but not all clipslots of the session box. A relative track is offset by the current position of the session […]
That’s correct, at present there is no ’empty slot’ option.
Yes, it is possible. To make it work you’ll need to give your User class the ability to access the function of ableton’s API. You can do this in 2 ways: 1. set up a send_midi method inside the User class this lets you use inside your other methods to call upon a SysEx message. […]
thank you! it works…