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Preferred sequence of modifier steps for dynamic control?

Hey there, John – thanks for replying! I think I can describe it this way – If I build it with Device Parameters set to target based on track number and parameter number, I’d be adjusting the script more than playing it every time something got moved or added – and that made me think. […]

While screen of death

It can happen in a variety of circumstances: randomly when working on maps when opening some mappings created in an older version of the app (2….) – this behaviour appears to be consistent/reproducible if internet is disrupted when editing a map edit – sometimes it happens when typing into the filter field

Control Surface Studio 3 Is Here!

There’s something that needs to be said regarding your last update: shame on you for breaking the older version(s) with bugs and then monetising a fix! until now I was your supported, now I will actively warn everyone about you you destroyed a promising project with nonsense, looking at version 2.8/2.9 this app is barely […]

Output data to a display

Not directly, but you could create a reaction to send a message to your midi controller when a mode is activated. listener: script > when mode is activated Action: midi controller > send raw midi data to controller

Make clip fire Momentary

I don’t think this is possible with the session box mapping type, but in the reactions mapping type you have following actions: live object model > clip > fire  and live object model > clip > stop   You could have 2 action blocks (one for fire and another for stop) Add a condition in […]